HARMFUL DIGITAL INGREDIENT: "VR"

If we care about our general wellbeing and make purchase decisions based on labels like Gluten-Free, GMO-Free, Fat-Free, Sugar-Free; should we then do the same for product that impact our digital wellbeing?

@bagby.co If Ingredients matter for our health, shouldn’t we have ingredient labels for our digital wellbeing, too? #ingredientsmatter #wellbeingtips #harmfulingredients #takecareofyourhealth #healthylabels #poll #whatsyouropinon #youropiniondoesntmatter ♬ So Much Happiness - Lux-Inspira

VR is like a drug, it sells us an enhanced version of reality. Problems will arise when we spend more than 50% of the time on the other side of reality."

Juan Sanchez, Co-Founder of Bagby

171 million

people use VR technology globally today, without being aware of the future risks and issues

83%

of VR headset users have watched VR porn

"Digital Wellbeing Is Part Of Your Wellbeing"

Say NO to...

Delusions, addiction, increased aggression and dissociation from reality

Disruption of sensory system, motion sickness – nausea, dizziness, headaches, fatigue and loss of balance

Extreme social anxiety and depression

Delusions, addiction, increased aggression and dissociation from reality

Disruption of sensory system, motion sickness – nausea, dizziness, headaches, fatigue and loss of balance

Extreme social anxiety and depression

Check Other Harmful Digital Ingredients